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Old 05-09-2008, 00:08 AM   #15 (permalink)
Indirect Fire
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Join Date: 12-01-06
Location: Colleyville - Grapevine, US
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Quote:
Originally Posted by RustyBattleship View Post
Tanks are in reality mobile armored artillery for line-of-sight targets and will always be in demand because of their mobility, armor protection and accuracy of its main gun.

But tanks are also a prime target. An enemy with an RPG on his shoulder would rather aim at a tank than a Hummvee or a deuce-and-a-half full of MRE's.

Since we already have pilotless "combat" aircraft (though not really fighters - yet), getting the human crew out of the tank and operating it from something like a video arcade console is the next step up.

The time is coming, soon, that all combat aircraft and close-in ground fighting vehicles will actually be remotely controlled (perhaps SELF controlled in some cases) robots.

Now, if they only duplicate an Infantryman.
Any idea how a good ol' jammer activated at the right time can cut off the signals of your tanks, just when they're attacking a vital stronghold?

Also, how susceptible is this system to EMPs? (I know that no one would dare use an X-Ray flux EMP, but still...)
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